Showing posts with label The Simpsons. Show all posts
Showing posts with label The Simpsons. Show all posts

Thursday, 10 November 2011

HIT BUTTONS



In the early 1990s you weren't nobody if Konami hadn't beaten your likeness into a scrolling arcade fighter. 1991's The Simpsons Arcade Game featured the Klasky Csupo ugly / awesome drafts of the family, bopping their way through Springfield and beyond in an attempt to wrestle back Maggie from Mr Burns. Although staffed with generic, grinning suit toughs, barely a second passes without some form of cameo from a minor series player. This first stage clip features appearances from Waylon Smithers, Super Slugfest (The Simpsons's hyper-violent take on Nintendo's Punch-Out!! games) champion Howard, Martin Prince, Principal Skinner, and Professor Von Brauner (the fat wrestler boss) from the Bart the Daredevil episode. Unlike every other attempt to wring some dough out of the licence, The Simpsons Arcade Game never seemed like a sleazy cash-in. It instead appeared to be a lovingly crafted attempt to bring battle mechanics to the Simpsons universe. Either that or Konami went gaga over the endless succession of revoltingly designed slouch people they had to play around with. Rumour has it we can expect a Live Arcade / PSN re-release pretty soon. Fingers crossed we get Konami's Aliens arcade eventually too!

Sunday, 20 December 2009

Disaster Year 2004: The Incredibles



Bob Parr is a former superhero slumming it in the suburbs thanks to an ungrateful public. Every day he squeezes himself into a satirically small vehicle and commutes to and from an awful cubicle farm. His evenings are spent gazing into the middle distance, ignoring his family, and dreaming of the past. His only remaining connection to a hero identity is the odd night spent listening to a Police scanner with a former super-colleague.

Parr yearns for his past life, although not as an alternative to his new role as a provider. He loves his family, and delights in his children's fledgling abilities. His wife Helen, formerly Elastigirl, has adapted well to normal life, causing Parr to further subsume and conceal his discomfort. Rather than a middle-aged virility tantrum, Parr's longing is more about the knowledge that he has a very special gift but is unable to use it. In his current position he is completely unable to help people. It torments him.

The first act of The Incredibles is suffused with an almost overpowering sense of sadness. The denial is destroying Parr. His hair is lank, his eyes pitted, and gut hanging. In the absence of heroics, Parr has taken a position at an insurance company, a body ostensibly tasked with comfort. Instead it is ruled by a vicious grey lump who worries about his shareholders' margins, and slanders Parr for his instinct to help.

Salvation eventually arrives not in escape, but sharing his dreams and aspirations with his family. They become a unit, each member's skill-set complimenting the other. The Incredibles is the most emotionally sincere examination of costumed adventuring in a functional human context. Writer / Director Brad Bird is able to compliment the usual Pixar wonder with a craft honed after years of service on heyday The Simpsons. The Parrs are much more than zippy cartoon facsimiles, like their Springfield set antecedents, they're a rounded, believable group of people.