Showing posts with label Cave. Show all posts
Showing posts with label Cave. Show all posts

Sunday, 17 November 2013

20XX's Seventh Gen Favs #11 - Mushihime-sama Futari (Bug Princess 2)
















Mushihime-sama Futari was the antithesis of mud brown 3D shooters that tracked sweaty muscles through Gothic ruins. Viewed top down and two dimensional, the game world was a pastel coloured fantasy zone, full of augmented dinosaurs and purple haired princesses that rode laser spewing stag beetles. Feedback was total - enemies disappeared in fiery turquoise clouds, their seizing bodies expelling amber gems to amp your score. Far less intimidating than its bullet hell peers, Mushihime-sama Futari was an arcade shooter that wasn't afraid to let players progress. Smart bombs could be stored as a kind of hit collateral, allowing players to take a few extra strikes before they lost a life. Bullet streams were rapid and taxing, but manageable. Mushihime-sama didn't force you to memorise a series of impenetrable attack patterns, instead it provided an immediate danger to the player, then armed them with enough speed to respond. Mushihime-sama was Capcom's 1942 filtered through magical princess anime OAVs, played at two hundred miles an hour to shrieking synth beats. Pure 16-bit gameplay.

Sunday, 16 October 2011

Bullet Jam



Rising Star Games are set to publish yet another Cave manic shooter with questionable attitudes towards the fairer sex. Hooray? Like Deathsmiles, DoDonPachi Resurrection features submissive teenyboppers acting coy in-between rounds of grinding up continent sized robots. Video games can be a terrible place. Male characters get to delight in their might authored carnage, ladies are stuck simpering like playthings. Why aren't video game women allowed to be confident? Why is their competence incidental? Iffy sexual politics aside, Cave serves up the finest in bullet smothering microplay, it's just a shame they marry this hyper-intense twitch play to the demented doodlings of slobbering, panty sniffing shut-ins.