Sunday 8 June 2008
This, On The Other Hand, Is Definitely Not How It Ends: Big Boss Part 3
The Kojima-less NES port of Metal Gear sold extremely well outside of Japan. It shifted over a million copies in North America alone. Konami sought to generate extra coin by putting together a more action orientated sequel specifically for the Western market: Snake's Revenge! Never officially regarded as part of the 'official' series, Snake's Revenge is the red-haired step child of the Metal Gear family. It's widely hated, although not widely played. Again, it's the story of Solid Snake (now known as the double ranked Lieutenant Solid Snake) infiltrating a wonkily aggressive nation that purport to have a disaster weapon.
Snake gets two allies this time, John Turner and Nick Myer.
Both trot off and promptly get themselves dead. No help what-so-ever. Lt. Snake battles on. In an red jumpsuit. With jaundiced skin. Sneaky! There's even side-scrolling spam sections. Upset the faithful!
Big Boss pops up at the end. The Cobra Commander look alike spouts some perfunctory revenge speak, then gets his run and spam on. Shoot him enough and he does an explode and mutates into a twenty foot tall death-bot. Oh my giddy aunt!
"Ha, ha, ha! I have no weak point you can penetrate."
Quite. At this point you're absolutely sunk unless you immediately hightail, and are packing landmines. See the whole sorry / awesome episode here. Me likes!
After all that Snake storms off to shoot rockets through a tunnel system at a stationary Metal Gear Mark 2. Glowing weak spot!
Despite everyone hating Snake's Revenge, Kojima seems fairly pleased with it. He's quoted as saying it's a faithful sequel. He's still down on the NES version of the original though. Ah man. Don't get him started. He hates them damn life-draining dogs in the tacked-on Jungle entry point. Who can blame him? They suck!
Credits! See our hero smile!
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