Showing posts with label Call of Duty: Black Ops III. Show all posts
Showing posts with label Call of Duty: Black Ops III. Show all posts
Monday, 9 November 2015
Call of Duty: Black Ops III - BROKEN ARROW
Follow enough screeching YouTubers and you can immerse yourself in Call of Duty content all year round. The fallow, non-DLC months are the most interesting, with content starved vloggers digging into code minutiae or Agony Aunt-style personal experience in a desperate attempt to keep those views piling in. Not TheSandyRavage though, if the last couple of years are anything to go by we'll get about a dozen gameplay massacres before he gets bored and slouches off to something different. As if to prove my point, here's Sandals accidentally getting the highest denoted kill-streak bonus on Call of Duty: Black Ops III.
Friday, 30 October 2015
Call of Duty: Black Ops III - NUK3TOWN
Perennial pre-order bonus Nuketown is back! This time with an even fresher coat of textures! Not to mention a runny around bit on each flank just so you know the developers were sort-of, kind-of thinking about the new game's mechanics. Call of Duty: Black Ops III is out in about a week.
Sunday, 25 October 2015
Call of Duty: Black Ops III - SLIDE
Call of Duty: Black Ops III is out in a couple of weeks so here's jackfrags sliding around on the PC version, winding everybody up by using a shotgun whilst also being extremely difficult to hit. As far as I'm concerned this is the ideal way to play a Call of Duty game. Beating the competition is one thing, but really what you want to do is make your opponents so angry that they send you incoherent, rambling hate mail.
Tuesday, 16 June 2015
E3 2015 - CHAPPIE
Did you think Destiny was far too colourful? Where you disappointed that Call of Duty: Advanced Warfare didn't steal every single good idea Titanfall had? Have Treyarch got a game for you! In the interest of pure honesty, Call of Duty: Black Ops III actually struck me as reasonably appealing. Gun design once again favours pipes and barrels over PDW blocks, and Treyarch are right to plunder their stablemate Bungie for multiplayer special moves - remember, it's not unbalanced if everybody can do it. If Treyarch can match these best-in-field steals with the kind of map flow and spawn progression they had back in 2010, they might even rescue a franchise stuck in the doldrums.
Labels:
activision,
Bungie,
call of duty,
Call of Duty: Black Ops III,
Destiny,
Respawn Entertainment,
Titanfall,
treyarch,
video games
Monday, 27 April 2015
Call of Duty: Black Ops III - GRIMDARK
Treyarch's Call of Duty: Black Ops III is a dark, gritty futuristic shooter that follows on from Sledgehammer's dark, gritty futuristic shooter Call of Duty: Advanced Warfare and Infinity Ward's dark, gritty futuristic shooter Call of Duty: Ghosts. The series' three studio set-up is really paying dividends in terms of originality isn't it?
Thursday, 9 April 2015
Call of Duty: Black Ops III - BACK IN BLACK
Call of Duty: Black Ops III gets a teaser blip demonstrating a series of wireframe ghosts that correspond to the key art for each of Treyarch's entries. We get schematics for the Call of Duty: Black Ops 'Nam guy followed by a blueprint for Call of Duty: Black Ops II's nondescript spy stabber. Judging by the golden info-dude that closes this nothing, looks like we can expect another round of exo-suited mayhem. Hooray.
Labels:
activision,
Call of Duty: Black Ops III,
treyarch,
video games
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