Tuesday, 12 June 2018


Hideo Kojima's latest offers the opportunity to wander the kind of untouched, prehistoric landscapes seen in Prometheus or Interstellar as actor Norman Reedus (complete with accurate tattoos). Gameplay wise, Death Stranding appears to be asking players to transport contraband across various examples of science fiction topography whilst avoiding the attentions of fossil fueled ghosts. Reedus' twitchy injuries and hesitant nail surgery would seem to point to a body maintenance mechanic, similar to the one seen in Metal Gear Solid 3: Snake Eater too. I hope so anyway.

No comments: