Sunday 11 December 2011

Striker + Extended Mags = Fun



Despite having a self-publishing suite similar to Black Ops, I've spent very little time messing around with Call of Duty: Modern Warfare 3's theatre mode. In the first few weeks of release playing online was hassle. The maps are tiny and lined with total debris, making movement difficult. The community has been reluctant to dash about and engage, preferring to sit in corners and ambush. Netcode is disgraced by a crippling latency workaround designed, but unable, to give everyone the exact same AAA experience. MW3 has chugged and frustrated.

That's before you even get into a weapon levelling system that leaves some arms effectively hobbled for the majority of their lifespan. Although I committed acts at least as impressive as the un-skill I've previously posted, there was no record of it - one of the placebo workarounds for the total lag experienced at launch was to set recording to OFF. And so it has remained. Six updates in, online play is starting to become bearable again. Mistakes feel like my own rather than the result of an uncaring, spiteful universe that wants me upset. So this is is me, charging around what looks like Hong Kong hip firing absurd shotguns at unsuspecting enemies. Enjoy.

No comments: