Tuesday, 11 June 2013
E3 2013: Titanfall
After a couple of years of radio silence, the ex-Infinity Ward staff over at Respawn Entertainment hurtle back into our lives with Titanfall, a mech vs infantry game stuffed full of speculative Shirow tech. Interestingly Titanfall is multiplayer only, apparently designed specifically to represent the always connected, cloud calculation culture Microsoft is selling with their new console.
After Modern Warfare 2's release there were rumours that Infinity Ward was pushing to do a futuristic Call of Duty shooter, a plan seemingly derailed by a heavy-handed publisher throwing their weight around and a subsequent talent exodus. Personally, I was a little worried that much of the groundwork for such a title had been appropriated and folded into Black Ops 2 as a kind of petty riposte to the ex-Activision staff. I needn't have worried. As far as sugar rush shooters go, Respawn has ideas to burn. Titanfall is presently a Microsoft exclusive, set to release on 360, Xbox One, and PC.
Labels:
E3 2013,
Electronic Arts,
Respawn Entertainment,
Titanfall,
video games
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