Wednesday, 13 June 2018

Christine and The Queens - Girlfriend (feat. Dam-Funk)


E3 - SACRIFICE LAND



Naughty Dog's best murder simulator yet sees series fav Ellie moving around a multi-layered environment slowly, but decisively, picking off a gang of burly fanatics who bleat on about sacrificial land. Apart from an aside from an NPC about his infinite crankiness, Murder Dad Joel is absent in this trailer. Perhaps The Last of Us Part II will follow the generational lead of the Godfather series, allowing us to steer Joel through the early passages of his career as the world's greatest bushwhacker?

Tuesday, 12 June 2018

E3 - BIONIC WOMAN



Hideo Kojima's latest offers the opportunity to wander the kind of untouched, prehistoric landscapes seen in Prometheus or Interstellar as actor Norman Reedus (complete with accurate tattoos). Gameplay wise, Death Stranding appears to be asking players to transport contraband across various examples of science fiction topography whilst avoiding the attentions of fossil fueled ghosts. Reedus' twitchy injuries and hesitant nail surgery would seem to point to a body maintenance mechanic, similar to the one seen in Metal Gear Solid 3: Snake Eater too. I hope so anyway.

E3 - RPD





After years of whispers, Capcom's over-the-shoulder remake of Resident Evil 2 finally gets a reveal. It's difficult not to be excited about a chance to re-explore Hideki Kamiya's superb sequel with the added benefit of all the oppressive, atmospheric lighting effects modern graphics engines can offer.

Monday, 11 June 2018

E3 - AN EPIC ASSAULT ON THE SENSES



Sega's Yakuza spin-off Hokuto ga Gotoku bags a confirmed western release under the title Fist of the North Star: Lost Paradise. If this licensed adaptation of Buronson and Tetsuo Hara's manga is anything like the video game series it papers over, then players can expect to take control of a bemused Kenshiro as he wanders a radioactive wasteland getting into near constant random battles while pursuing wildly discursive side-quests.

Crystal Cola - Evening Romance

E3 - STEALTH ASSASSINS



FromSoft's next masterpiece looks to be a subtle departure from the studio's usual creeping dread, integrating a few moves and mechanics from their stealth focused Tenchu series. As well as staggering the usual enormous, diseased bosses, this trailer for Sekiro: Shadows Die Twice also shows the player character tiptoeing across rooftops and edging around the kind of enemy groups that made Bloodborne's early passages so difficult.

E3 - HELL ON EARTH



I don't think it's any exaggeration to talk about 2016's Doom with the same reverence you'd typically reserve for a miraculous reinvention like Street Fighter IV. Both games came out of nowhere to re-establish mouldering brands with an entry that wasn't just good, but exactly as excellent as you remember those genre-defining games being in the first place. Roll on Doom Eternal.

E3 - GRASS



Bethesda's attempt to get in on that sweet sweet battle royale money, Fallout 76 takes place the earliest in the series' post-apocalyptic timeline and, despite all hardscrabble appearances, appears to place a greater emphasis on (likely uneasy) co-operation than your usual open world survival game.

E3 - LET'S ROCK BABY



Nero looks like grandson of a plumber Cody Rhodes while Uncle Dante has the whacked-out Dad rock swagger of New Japan era Chris Jericho. Devil May Cry 5's reveal trailer is less regressive than the title might suggest. Although Ninja Theory's underrated reboot has been input cancelled, the studio's tumbling, slow-motion influence is still all over this ad.

Friday, 8 June 2018

MICHAEL



There's something wonderful about the uncomplicated, almost childish, cruelty of a Michael Myers who staggers around with a handful of freshly plucked, show-and-tell teeth.

Thursday, 7 June 2018

E3 - MIZ EFFECT



Leave it to Tetsuya Mizuguchi to deliver a trailer for the umpteenth remake of Tetris that defies the inherent boredom of that pitch. Tetris Effect's reveal torpedoes any trace cynicism with a blurb constructed around an academic statement about the hypnotic potential of video games and their hypothetical use as consciousness expanding, interactive dreams. Wow.

Monday, 4 June 2018

Snaptrap by Marble-V


Paramore - Rose-Colored Boy


The Matrix Revolutions












A shorter, almost supplementary experience compared to the previous instalments, The Matrix Revolutions discards the churning narrative ploys of The Matrix Reloaded to detail a war being fought on two intersecting, complimentary fronts. Neo moves in and out of the virtual world, meeting adorable, refugee data and Bruce Spence's destitute jailer before parlaying with the screaming, shapeshifting face at the centre of machine city. While those two super beings chat it out, Zion loads its less interesting citizens into powered armour to vanquish an army of mechanical cephalopods who whoosh and swirl with the fluid grace of a 90s screen-saver.

Despite a city-shaking showdown with a powered-up Alpha Smith (complete with a rain-lashed mise en scene lifted from Lee Myung-se's Nowhere to Hide), Neo's story largely involves the messianic hacker beating a path, voluntarily, to the oblivion he avoided at the end of the first film. The Matrix proposed a clear demarcation between Neo's physical and digital identities. His human body was frail and emaciated after a lifetime bobbing around in synthetic amniotic fluid, while his data self skewed idealised. Neo imagined himself as lithe and festooned with pistols; dressed for war in a billowing trench coat and a pair of permanently furrowed sunglasses.

Thomas Anderson's projected self resembled one of Peter Chung's Liquid Television characters, peeling itself off the screen to ambulate around in-coming gunfire. Revolutions obscures the disconnection between these sibling personas with a version of Neo that tests the boundaries between human and machine. He is a marked, actualised saviour able to effect change both in and out of the metal mother fucker's prison code. An errant bug who has defied repeated attempts to neutralise then organise the threat he presents. His anchor is Trinity, it is her singular, burning love that has conferred clarity on Neo, allowing his fragile meat body to project the mighty will he wields in The Matrix onto the higher, physical reality the couple inhabit.

The backstory frothing at the edges of The Matrix suggested a war between mankind and its automated offspring in the simple, binary terms of good and evil. The machine presence in mankind's digital shroud was one of choking, systemic violence. Our human freedom fighters responded accordingly, hosing down bewildered rent-a-cops with German sub-machine guns lest they twist and transform into something more capable. At the close of The Matrix Neo was an all-powerful fist poised to strike, by Revolutions this instrument of revelation has cooled into a bridge between the two warring factions, a mutation that combines qualities from each of Earth's tribes into a walking catalyst, driving itself towards detonation.Rather than eradicate, it turns out Neo's purpose was to unify.

Sunday, 3 June 2018

V A P O R S O F T W O R K S 蒸気ソフト - 高い得なさい

バーチャル Paragon ™ - アイコンタクト

THE POLICE FORCE



Despite the actor-director's enduring popularity, Jackie Chan's back catalogue is pretty poorly served on Blu-Ray. Viewers in search of true high-definition transfers of Chan's output (rather than the messy upscales Fortune Star are peddling in China and Germany) have had to look to English unfriendly Japanese imports or bootlegged fan projects. Thankfully, times are changing. Following on from their excellent issue of Drunken Master, UK home video distributors Eureka are set to deliver a 4K sourced BD box set of 20XX favs Police Story and Police Story Part II.

Gorillaz - Humility

Thursday, 24 May 2018

Battlefield V - NACHTHEXEN



Battlefield V's reveal is an unbroken gawp at the kind of chaos players can hurl themselves into when the game releases in October. Developers DICE have jettisoned any sense of narrative storytelling for their pitch, electing to build their advert around the sequel's refresh focused gameplay systems instead. Naturally, a sizeable band of people (men) with absolutely nothing better to do have taken it upon themselves to cry foul at the inclusion of female combatants. Apparently it's just not on having women in historical war games. Facts be damned eh? Considering my Call of Duty: World War II avatar has been a brown-haired lady since launch, I'm hoping that I've inadvertently wound up a few of the bores who stick with the square-head male default.