Showing posts with label Retro City Rampage. Show all posts
Showing posts with label Retro City Rampage. Show all posts
Wednesday, 25 November 2015
Shakedown Hawaii - PRO-GEAR SPEC
Shakedown Hawaii is Brian Provinciano and Vblank Entertainments' delightful looking follow-up to Retro City Rampage. Hawaii delivers a Neo Geo style recalibration that promises destructible environments and a wildly increased colour count. The move to 16-bit architectural oomph also allows a driving model that looks straight out of Neo Drift Out as well as Metal Slug's highly detailed interpersonal injury.
Monday, 30 May 2011
"All they had was $1 cash. Was it worth it?"
Retro City Rampage! What this one-note trail fails to illustrate is that rather than limiting itself to 8-bit yuck yucks at the expense of Grand Theft Auto, Retro City Rampage also takes pot-shots at oodles of NES era greats, from Metal Gear and Teenage Mutant Ninja Turtles, to Bionic Commando and The Legend of Zelda. The Retro City Rampage project began as an unfinished demake of Grant Theft Auto III, designed by Brian Provinciano to run on NES hardware, entitled Grand Theftendo. Provinciano has since recruited a teeny-tiny team comprised of Jake Kaufman and Leonard Paul on tunes, and Maxime Trépanier on cut-scenes, for a final retail iteration.
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