Showing posts with label James Tucker. Show all posts
Showing posts with label James Tucker. Show all posts
Thursday, 17 January 2019
The Death of Superman
Flat and soft where recent big-screen DC adaptations have gone for grunged-up and spiky, The Death of Superman is the rare animated film that manages to create a palpable void around its characters and situations, a death space that nulls attention. This incredible feat is accomplished both through slack, lackadaisical editing and a screenplay scrambling for the cheery irreverence of a Joss Whedon serial. Despite the grave pugilism promised by the title, an inordinate amount of the film's running time is set aside so we can churn through Clark Kent's big, coming out moment with Lois Lane. It's an underdeveloped plot strand that renders Lane atypically bovine while Kent summons up the courage to take off his glasses.
Presumably, these scenes exist to keep this Superman (abnormally inattentive and self-absorbed) from dealing with the film's rampaging threat, Doomsday. Naturally, all the film's best bits revolve around this invincible monster, from his bored pulping of small town policemen to the extra little step he takes after delivering a skull-cracking haymaker to The Flash. The simplistic, multi-camera style set-ups that leave two-thirds of the film feeling like an animated soap opera are abandoned for Death's centrepiece, a twenty minute fight between Superman and a hyper-evolved brute. You can feel thought and consideration bleeding into the film. Teams of animators thinking up new, exciting ways to stage collisions between two ostensibly invulnerable creatures, blowing all the work time and budget they saved up by keeping the first 50 minutes routine.
Labels:
Films,
Jake Castorena,
James Tucker,
Sam Liu,
The Death of Superman
Friday, 2 August 2013
Superman: Unbound
Released as a supplementary shelfwarmer for Zack Snyder's blockbuster, Superman: Unbound doesn't so much compliment the Man of Steel as embarrass it. In just half the running time, James Tucker's film establishes three different superbeings, each with their own idea of how their power should be used. Superman is there to catch people when they fall, a traumatised Supergirl wants to police the third world, whilst Brainiac catalogues and collects the people of the known universe, whether they like it or not.
The casual inhumanity of Brainiac's mission drives the film, leaving psychological marks on anyone unlucky enough to come into contact with him. Were Steel hesitated and contradicted, Superman: Unbound keeps it simple, letting drama flow from the characters and their relationships. Aesthetically, Unbound ditches on the muscleman classicism of Gary Frank's original art, arriving at something simpler and spikier. His Brainiac design is beefed up to Masters of the Universe dimensions, his clashes with Superman becoming looser and more angular until their final dust-up resembles something like the liquid energy you see in Mamoru Hosada's work.
Labels:
animation,
dc,
Films,
James Tucker,
superman,
Superman: Unbound
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