Showing posts with label Duncan Jones. Show all posts
Showing posts with label Duncan Jones. Show all posts

Wednesday, 13 April 2011

Source Code



That Source Code doesn't entirely succeed as a thriller isn't necessarily a weakness. The film is structured around repeating passes at a fixed scenario. Captain Colter Stevens muddles through a confused sequence of events in search of a perfect playthrough. This event repetition also allows the film to explore varying degrees of success, from getting lost pursuing a red herring, to stumbling at the last hurdle. In Source Code, a scrappy action conclusion isn't quite enough for the player. He wants a replay so he can iron out his mistakes, construct a future for his playground, and account for his own personal dilemmas. Source Code is a video game. Stevens wants to beat his high score. He wants the good ending.

Thursday, 6 August 2009

Moon



Sam Rockwell labours alone on the moon, mining Helium-3 for Earth's fusion reactors. He's nearing the end of a secluded three year contract, and trying to hold himself together. A problem with one of the automated threshers sends him out into the cosmic wild, where he crashes. Awakening in his base's sickbay, he notes the presence of another. A sombre disquiet follows. Moon recalls the science fiction films made in the decade or so before Star Wars broke - idea-driven meditations, usually starring a character actor. Think Silent Running with Bruce Dern. Histrionics are kept to a minimum as the eminently likeable Rockwell puzzles through a predicament that sees his identity-span splinter, and recoil. Moon rejects any pat scenarios concerning righteous indignation, or aggressive machination. Instead it's about a reasonable, humanistic reaction to being merchandised. Men find themselves cast in the role of utilitarian tools, and an on-the-fly paternity asserts itself between the facsimiles. Moon is about frontier loneliness, tinkered recall, and science doubling. All the good stuff.