5. The Raid
This list is bookended by two films that deal with the action hero's place in a siege. Whereas my number one film deals with an impossible personality genetically incapable of being dominated, The Raid's Rama has character beats built on stressing vulnerability. His wife is expecting, he's a rookie, and he has a personal connection to one of the enemy's major players. Everything in this film is designed to injure and stress Rama until he finds his way into a meat locker containing an unbeatable enemy and a potential ally. The Raid then transforms from a rough-house Die Hard recalibration into a 1980s Jackie Chan joint. Project A in a locked room.
4. Universal Soldier: Day of Reckoning
John Hyams didn't have to try this hard building a follow-up to 2010's wonderfully taut Universal Soldier: Regeneration, he could have just created a round two. Instead he's charted an intersection between Lost Highway identity headaches and white-line nightmare movies. I've held off talking about Universal Soldier: Day of Reckoning mainly because the exact moment it changes from an efficient muscle mash into something akin to Blade Runner is a spoiler planted deep in the third act. It's not just surface twists and turns, it's a choice that means something / everything to the weary lead. He rejects the plot as it develops. He declines reality and fights like an animal to protect the idea of who he thought he was.
3. Looper
In Looper two versions of the same man stare their opposite down over coffee. They hate each other. The younger identity is revolted by the walking fuck-up seated before him, all his potential mistakes made flesh. The older man loathes the idea that he was ever this unevolved; that he was once this preening, drug-addled nihilist. Of course in this instant they are both exactly the same. For all his sneering disgust, Future Joe's ideas are all focused on his past skill-set. His reasoning is selfish and reptilian. He is a self-loathing personality locked by decades of wrong choices. He's incapable of conceiving any new ideas. Real growth must come from the younger, more impressionable man as he experiences a similar epiphany to that which drives the older man.
2. Moonrise Kingdom
Pierrot le Fou with Playmobil playsets. Two misfit children abscond to live on a beach. Moonrise Kingdom charms because there's an emotional reality in the children's relationship. They're not just in love because the film keeps telling us they are. Instead they are in love because they act as one cohesive unit. They consider each other's feelings and both really listen when the other talks. They aren't trying to manipulate each other or coerce an expectation, they're just enjoying being with the only other person who truly understands them.
1. Dredd
When I originally wrote about Dredd I focused on the ways it absolutely did not let me down. It wasn't just a faithful adaptation of a beloved British comic character, it was also a rolling meta-text breakdown of the character's enduring appeal. That's not the only reason Dredd is number one though. Dredd is also exactly as good as you remember your favourite 1980s action movie being. Dredd is the epitome of that decade's identity fascism - the idea that all weaker personalities are fair game for extermination. If they don't meet your standards, then crush them under your boot heel. Karl Urban's Dredd takes cues from all the late twentieth century American action heroes, from Clint Eastwood's stoicism to Arnold Schwarzenegger's psychotic indifference. Dredd is a rugged, unchanging ubermensch locked into a dilemma that barely stresses him.
Showing posts with label Disaster Year 2012 Awards. Show all posts
Showing posts with label Disaster Year 2012 Awards. Show all posts
Tuesday, 1 January 2013
Films 2012
Labels:
Disaster Year 2012 Awards,
Dredd 3D,
Films,
Looper,
Moonrise Kingdom,
The Raid,
Universal Soldier
Monday, 31 December 2012
Video Games 2012
A mechanically plain third-person shooter made brilliant by its willingness to engage with the uglier side of Police Actions. Spec Ops: The Line is queasy with kill frenzy mental illness and post-traumatic stress disorder. Your clean-cut Nolan North action figure visibly mutates over the course of the game, transforming from an American Apparel army man into a phosphorus scarred expletive barker. Spec Ops aspires to be the interactive equivalent of Conrad's Heart of Darkness, instead it ends up being something closer to a video game version of 2000 AD's nihilistic war comic Bad Company. That's more than enough.
4. Transformers: Fall of Cybertron
Transformers: Fall of Cybertron took a different tact to every other game based on Hasbro's action figures. Rather than let you choose your favourite from a selection of interchangeable face characters, levels were constructed around the specific abilities of set Transformers. The best stage casts you as a triple changer Decepticon named Vortex. Your task is to assault a vast, rotting metal environment in any way you see fit. Play is a free-flowing sugar rush of strafing gun emplacements as a hovering helicopter, transforming into a robot to mop up survivors, then speeding off to the next destination marker in jet mode.
3. Hotline Miami
16-bit Smash TV recalibrated as an early 80s video nasty. Hotline Miami is installation art presentation and pattern recognition stalk play. Your masked psychopath is tasked with speed running through labyrinthine apartment complexes, stomping generics for high scores. Instant restarts and zero load times for when you inevitably fluff your high-stakes kill spree.
2. Journey
A beautiful desert environment, a wispy player character, and zero HUD cluttering up the screen. As much as Journey is a wistful, undemanding platform, it's also an opportunity to indulge your inner Christopher Doyle. I spent an inordinate amount of time dragging the camera all around the world, crushing my figure down into the corner of the screen. I wanted to make him small and useless looking against the endless sand vistas.
1. Far Cry 3
Far Cry 2 was a loneliness simulator. Other people meant hassle. If they were on your side they always had a sub-mission in their back pocket to stress your resources. If they were your enemies they usually took the form of identikit drones placed along roadsides to make driving intolerable. Your Far Cry 2 life became off-road stalking; taking the long way around to avoid messy divergences. Far Cry 3 embraces this idea, making it the primary means of play rather than a side-effect of miserly design decisions.
In Far Cry 3 you are encouraged to act and behave like a beast. Unlockable skills tend towards abilities that compliment this predatory mindset. Far Cry 3 excels when you're circling your prey, number crunching their demise. When you come across the ubiquitous shanty town hideouts it's tempting to hurl grenades in and mow down the survivors, but noise tends to attract reinforcements. Instead it's tactically sounder, not to mention much more fun, to take your time. Learn their patrol patterns, mark their positions with your telephoto lensed camera, and eventually put an arrow through their neck.
Music 2012
5. Killer Mike - Reagan
Reagan gave me twin flashbacks, evoking Ice Cube spitting hard on AmeriKKKa's Most Wanted paired with the Company Flow seizure sound from Soundbombing II.
4. Grimes - Oblivion
Oblivion was a sweet little girl singing foreboding things over Escape from New York beats, with a breakdown finale that sounds like the animated prog bit from Monty Python's Meaning of Life versus the synth incidentals from Rules of Attraction.
3. Justice - New Lands
New Lands had a Rollerball meets Space Adventure Cobra vid - 70s sport sound for the first half; 80s fuck-everybody-get-shit-done calisthenics music for the second. Mix in a world class Clint Eastwood lookalike and the best torrential rain bone crunching since Billy Cole said fuck it.
2. Das Racist - Girl
Girl had the best shrieking plastic jabs since Kanye stabbed a keyboard to death on Saturday Night Live.
1. The Shoes - Time to Dance
Time to Dance took up residence in my head. I'd wake up to it. Disco alienation music with a marching band chorus line chanting spelling bee answers. Special mention to the Jake Gyllenhaal promo, unfortunately this is as close as the guy is getting to a Kim Ji-woon K-horror or a Canadian remake of Vengeance Is Mine.
Reagan gave me twin flashbacks, evoking Ice Cube spitting hard on AmeriKKKa's Most Wanted paired with the Company Flow seizure sound from Soundbombing II.
4. Grimes - Oblivion
Oblivion was a sweet little girl singing foreboding things over Escape from New York beats, with a breakdown finale that sounds like the animated prog bit from Monty Python's Meaning of Life versus the synth incidentals from Rules of Attraction.
3. Justice - New Lands
New Lands had a Rollerball meets Space Adventure Cobra vid - 70s sport sound for the first half; 80s fuck-everybody-get-shit-done calisthenics music for the second. Mix in a world class Clint Eastwood lookalike and the best torrential rain bone crunching since Billy Cole said fuck it.
2. Das Racist - Girl
Girl had the best shrieking plastic jabs since Kanye stabbed a keyboard to death on Saturday Night Live.
1. The Shoes - Time to Dance
Time to Dance took up residence in my head. I'd wake up to it. Disco alienation music with a marching band chorus line chanting spelling bee answers. Special mention to the Jake Gyllenhaal promo, unfortunately this is as close as the guy is getting to a Kim Ji-woon K-horror or a Canadian remake of Vengeance Is Mine.
Labels:
Das Racist,
Disaster Year 2012 Awards,
Grimes,
Justice,
Killer Mike,
music,
The Shoes
Sunday, 30 December 2012
Disaster Year 2012
There isn't much 2012 left and I've barely updated this month, so how about a slew of end of year award type posts? The accolades will be broken down into three categories - music, video games, and films. Expect five posts of stuff I liked for each. With any luck I'll actually finish this series. All the best for 2013!
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