Something of a return to form for the DC animated universe, Justice Society: World War II forgoes caped crusaders and the Man of Steel to place Wonder Woman front-and-centre in an alternative history take on the Second World War. Diana (voiced by Stana Katic, an actress who previous voiced Lois Lane in Superman: Unbound) leads a team of Golden Age, Allied, superheroes, including Omid Abathi's Hawkman; Matthew Mercer's Hourman; Armen Taylor as a period appropriate Flash; Matt Bomer as a time displaced Barry Allen and (best of all) Elysia Rotaru as a lovelorn but scrappy Black Canary.
This portrayal of an Axis-bashing superteam has its roots in the comics and serials of the time - the Justice Society itself dating back to 1940's All Star Comics issue 3. The film depicts a real war of occupation, complete with war crimes and extrajudicial executions, being fought by bright, four-colour, American personalities. Unlike the comics Justice Society: World War II adapts, this film takes place after the United States has joined the war, an event perhaps expediated by the fall of this universe's Soviet Union. Not to be outdone in the propaganda stakes, the Rome-Berlin alliance have their own Übermensch in the form of a blonde, brainwashed, Aquaman - the King of Atlantis providing a friendly dock for German U-boats on their way to New York.
Although taking clear cues from 2002's Justice League season finale The Savage Time, Justice Society avoids replicating Bruce Timm's Alex Toth influenced character designs, opting for a less stylised depiction that instead recalls the light, wooden, caricature of a television series like Archer. Figure outlines in Jeff Wamester's film are thick brackets separating handsome character drafts from their background. Similarly, the meat and potato action sequences have a marionette quality to them - a uniformity of figure that suggests a baked character model being twisted and manipulated rather than an individual piece being animated from scratch. Still, a sequence where Wonder Woman beats up a squad of advancing Tiger tanks - with her bare hands - has more heft and pulverising weight to it than the last half-dozen straight-to-video DC adventures. Justice Society succeeds for similar reasons to 2015's Justice League: Gods and Monsters, it tackles a formulaic story from a less formulaic perspective; a light shake-up confident enough to be mistaken for a feature-length pilot episode.
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