Highlights

Saturday, 7 November 2020

Conquest



Shot to express a swirling veil of shimmering data, Lucio Fulci's Conquest presents the sword and sorcery epic as formless and unknowably mystical - a series of brutal exchanges focused around the transient magics of bodily destruction. Fulci and cinematographer Alejandro Ulloa use double-exposures, smoke packed frames, and even shots aimed directly into the sun, to describe a prehistoric realm ruled by a golden witch and her army of doped-up werewolves. Our heroes are Andrea Occhipinti's athletic bowman Ilias, a trespasser from Greek folklore and Jorge Rivero's Mace, a brawny caveman armed with stone nunchaku. 

Each of these champions has been pulled from completely different swashbuckling sub-genres - two mysterious strangers with faint, Godly aspects. Ilias is the kind of blandly handsome, anointed adventurer that Ray Harryhausen films were often built around while Mace, for all his martial arts prowess, is less Conan the Barbarian and more a Cro-Magnon Cain. This marked wanderer is distinct and damned, wilfully separated from the rutting, pre-verbal peoples of this fog-choked land. Ilias and Mace are united in their understanding of, and interest in, technology. Both men wielding weapons massively out of step with their Stone Age surroundings. Mace's karate flail is confusing and compact while Ilias' bow, even before it receives its laser targeted upgrade, is like something from a completely different millennia. 

Mythic milieu established, Fulci's contribution to the language of pulp adventure centres around dismemberment - both casual and ceremonial. The director laces Conquest's heatstroke dreaminess with jolts of sudden, outrageous, bodily trauma. Sabrina Siani's constant nudity aside, Conquest frequently proceeds with the kind of numbed passivity associated with children's films. None of the characters - good or evil - operate with any great depth, each one-dimensional archetypes battering towards a light-show conclusion. Fulci's twist then is that Conquest dwells on, if not revels in, the minutiae of injury. Helpless women are pulled limb from limb, their warm guts spilling out onto their former grottos; allies are not simply dispatched, their heads are either caved in or spirited away, to power black magic rituals. A third-act funeral pyre - that heroic fantasy stand-by - is shot by Fulci to stress the second-by-second consumption of a human body. Fire licks at dribbling skin while plump, oozing, meat is cooked to ash. 

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