Thursday, 7 May 2020
Scorn - SOMBRE TAPESTRY
Today's Inside Xbox event served up a quick look at Ebb Software's long gestating, bio-mechanical adventure game, Scorn. Presumed vapourware after an unsuccessful Kickstarter campaign in 2014, Scorn is now locked in as an exclusive for Microsoft's next-gen system. Originally conceived as a Myst-style prod game influenced by the surrealist artworks of HR Giger and Zdzislaw Beksinski, the Series X version of Scorn promises shooting mechanics and landscapes lifted straight out of Hans Ruedi's airbrushed art books.
Labels:
Ebb Software,
HR Giger,
Scorn,
video games,
Zdzislaw Beksinski
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