Since Blasphemous kind of reminds me of deliberately dreary, licensed platformer Chakan: The Forever Man - a punishing Mega Drive game that has you bopping biomechanoids with a puritanical ghoul - I decided to look up Team 17 to see if they were producing anything similar during their 16-bit days. Turns out as well as pumping out Alien Breed sequels, the British devs were also involved in a long-running feud with Amiga Power over lower-than-expected review scores that culminated in the team filing an unsuccessful lawsuit against the magazine. Thankfully, for anyone looking to turn a critical eye over 17's latest game, Blasphemous is looking pretty fucking nifty.
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